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byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, 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> -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 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requestHeaders = config.headers;\n\n if (utils.isFormData(requestData)) {\n delete requestHeaders['Content-Type']; // Let the browser set it\n }\n\n var request = new XMLHttpRequest();\n\n // HTTP basic authentication\n if (config.auth) {\n var username = config.auth.username || '';\n var password = config.auth.password || '';\n requestHeaders.Authorization = 'Basic ' + btoa(username + ':' + password);\n }\n\n var fullPath = buildFullPath(config.baseURL, config.url);\n request.open(config.method.toUpperCase(), buildURL(fullPath, config.params, config.paramsSerializer), true);\n\n // Set the request timeout in MS\n request.timeout = config.timeout;\n\n // Listen for ready state\n request.onreadystatechange = function handleLoad() {\n if (!request || request.readyState !== 4) {\n return;\n }\n\n // The request errored out and we didn't get a response, this will be\n // handled by onerror instead\n // With one exception: request that using file: protocol, most browsers\n // will return 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'timeout', 'withCredentials', 'adapter', 'responseType', 'xsrfCookieName',\n 'xsrfHeaderName', 'onUploadProgress', 'onDownloadProgress',\n 'maxContentLength', 'validateStatus', 'maxRedirects', 'httpAgent',\n 'httpsAgent', 'cancelToken', 'socketPath'\n ];\n\n utils.forEach(valueFromConfig2Keys, function valueFromConfig2(prop) {\n if (typeof config2[prop] !== 'undefined') {\n config[prop] = config2[prop];\n }\n });\n\n utils.forEach(mergeDeepPropertiesKeys, function mergeDeepProperties(prop) {\n if (utils.isObject(config2[prop])) {\n config[prop] = utils.deepMerge(config1[prop], config2[prop]);\n } else if (typeof config2[prop] !== 'undefined') {\n config[prop] = config2[prop];\n } else if (utils.isObject(config1[prop])) {\n config[prop] = utils.deepMerge(config1[prop]);\n } else if (typeof config1[prop] !== 'undefined') {\n config[prop] = config1[prop];\n }\n });\n\n utils.forEach(defaultToConfig2Keys, function defaultToConfig2(prop) {\n if (typeof config2[prop] !== 'undefined') {\n 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"P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "module": "./node_modules/socket.io-client/lib/index.js", "moduleName": "./node_modules/socket.io-client/lib/index.js", "type": "cjs require", "userRequest": "./manager", "loc": "93:18-38" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 4, "source": "\n/**\n * Module dependencies.\n */\n\nvar eio = require('engine.io-client');\nvar Socket = require('./socket');\nvar Emitter = require('component-emitter');\nvar parser = require('socket.io-parser');\nvar on = require('./on');\nvar bind = require('component-bind');\nvar debug = require('debug')('socket.io-client:manager');\nvar indexOf = require('indexof');\nvar Backoff = require('backo2');\n\n/**\n * IE6+ hasOwnProperty\n */\n\nvar has = Object.prototype.hasOwnProperty;\n\n/**\n * Module exports\n */\n\nmodule.exports = Manager;\n\n/**\n * `Manager` constructor.\n *\n * @param {String} engine instance or engine uri/opts\n * @param {Object} options\n * @api public\n */\n\nfunction Manager (uri, opts) {\n if (!(this instanceof Manager)) return new Manager(uri, opts);\n if (uri && ('object' === typeof uri)) {\n opts = uri;\n uri = undefined;\n }\n opts = opts || {};\n\n opts.path = opts.path || '/socket.io';\n this.nsps = {};\n this.subs = [];\n this.opts = opts;\n this.reconnection(opts.reconnection !== false);\n this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);\n this.reconnectionDelay(opts.reconnectionDelay || 1000);\n this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);\n this.randomizationFactor(opts.randomizationFactor || 0.5);\n this.backoff = new Backoff({\n min: this.reconnectionDelay(),\n max: this.reconnectionDelayMax(),\n jitter: this.randomizationFactor()\n });\n this.timeout(null == opts.timeout ? 20000 : opts.timeout);\n this.readyState = 'closed';\n this.uri = uri;\n this.connecting = [];\n this.lastPing = null;\n this.encoding = false;\n this.packetBuffer = [];\n var _parser = opts.parser || parser;\n this.encoder = new _parser.Encoder();\n this.decoder = new _parser.Decoder();\n this.autoConnect = opts.autoConnect !== false;\n if (this.autoConnect) this.open();\n}\n\n/**\n * Propagate given event to sockets and emit on `this`\n *\n * @api private\n */\n\nManager.prototype.emitAll = function () {\n this.emit.apply(this, arguments);\n for (var nsp in this.nsps) {\n if (has.call(this.nsps, nsp)) {\n this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);\n }\n }\n};\n\n/**\n * Update `socket.id` of all sockets\n *\n * @api private\n */\n\nManager.prototype.updateSocketIds = function () {\n for (var nsp in this.nsps) {\n if (has.call(this.nsps, nsp)) {\n this.nsps[nsp].id = this.generateId(nsp);\n }\n }\n};\n\n/**\n * generate `socket.id` for the given `nsp`\n *\n * @param {String} nsp\n * @return {String}\n * @api private\n */\n\nManager.prototype.generateId = function (nsp) 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'' : (nsp + '#')) + this.engine.id;\n};\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Manager.prototype);\n\n/**\n * Sets the `reconnection` config.\n *\n * @param {Boolean} true/false if it should automatically reconnect\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnection = function (v) {\n if (!arguments.length) return this._reconnection;\n this._reconnection = !!v;\n return this;\n};\n\n/**\n * Sets the reconnection attempts config.\n *\n * @param {Number} max reconnection attempts before giving up\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionAttempts = function (v) {\n if (!arguments.length) return this._reconnectionAttempts;\n this._reconnectionAttempts = v;\n return this;\n};\n\n/**\n * Sets the delay between reconnections.\n *\n * @param {Number} delay\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionDelay = function (v) {\n if (!arguments.length) return this._reconnectionDelay;\n this._reconnectionDelay = v;\n this.backoff && this.backoff.setMin(v);\n return this;\n};\n\nManager.prototype.randomizationFactor = function (v) {\n if (!arguments.length) return this._randomizationFactor;\n this._randomizationFactor = v;\n this.backoff && this.backoff.setJitter(v);\n return this;\n};\n\n/**\n * Sets the maximum delay between reconnections.\n *\n * @param {Number} delay\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionDelayMax = function (v) {\n if (!arguments.length) return this._reconnectionDelayMax;\n this._reconnectionDelayMax = v;\n this.backoff && this.backoff.setMax(v);\n return this;\n};\n\n/**\n * Sets the connection timeout. `false` to disable\n *\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.timeout = function (v) {\n if (!arguments.length) return this._timeout;\n this._timeout = v;\n return this;\n};\n\n/**\n * Starts trying to reconnect if reconnection is 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emit `connect_error`\n var errorSub = on(socket, 'error', function (data) {\n debug('connect_error');\n self.cleanup();\n self.readyState = 'closed';\n self.emitAll('connect_error', data);\n if (fn) {\n var err = new Error('Connection error');\n err.data = data;\n fn(err);\n } else {\n // Only do this if there is no fn to handle the error\n self.maybeReconnectOnOpen();\n }\n });\n\n // emit `connect_timeout`\n if (false !== this._timeout) {\n var timeout = this._timeout;\n debug('connect attempt will timeout after %d', timeout);\n\n // set timer\n var timer = setTimeout(function () {\n debug('connect attempt timed out after %d', timeout);\n openSub.destroy();\n socket.close();\n socket.emit('error', 'timeout');\n self.emitAll('connect_timeout', timeout);\n }, timeout);\n\n this.subs.push({\n destroy: function () {\n clearTimeout(timer);\n }\n });\n }\n\n this.subs.push(openSub);\n this.subs.push(errorSub);\n\n return this;\n};\n\n/**\n * Called upon transport open.\n *\n * @api private\n */\n\nManager.prototype.onopen = function () {\n debug('open');\n\n // clear old subs\n this.cleanup();\n\n // mark as open\n this.readyState = 'open';\n this.emit('open');\n\n // add new subs\n var socket = this.engine;\n this.subs.push(on(socket, 'data', bind(this, 'ondata')));\n this.subs.push(on(socket, 'ping', bind(this, 'onping')));\n this.subs.push(on(socket, 'pong', bind(this, 'onpong')));\n this.subs.push(on(socket, 'error', bind(this, 'onerror')));\n this.subs.push(on(socket, 'close', bind(this, 'onclose')));\n this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));\n};\n\n/**\n * Called upon a ping.\n *\n * @api private\n */\n\nManager.prototype.onping = function () {\n this.lastPing = new Date();\n this.emitAll('ping');\n};\n\n/**\n * Called upon a packet.\n *\n * @api private\n */\n\nManager.prototype.onpong = function () {\n this.emitAll('pong', new Date() - this.lastPing);\n};\n\n/**\n * Called with data.\n *\n * @api private\n */\n\nManager.prototype.ondata = function (data) {\n this.decoder.add(data);\n};\n\n/**\n * Called when parser fully decodes a packet.\n *\n * @api private\n */\n\nManager.prototype.ondecoded = function (packet) {\n this.emit('packet', packet);\n};\n\n/**\n * Called upon socket error.\n *\n * @api private\n */\n\nManager.prototype.onerror = function (err) {\n debug('error', err);\n this.emitAll('error', err);\n};\n\n/**\n * Creates a new socket for the given `nsp`.\n *\n * @return {Socket}\n * @api public\n */\n\nManager.prototype.socket = function (nsp, opts) {\n var socket = this.nsps[nsp];\n if (!socket) {\n socket = new Socket(this, nsp, opts);\n this.nsps[nsp] = socket;\n var self = this;\n socket.on('connecting', onConnecting);\n socket.on('connect', function () {\n socket.id = self.generateId(nsp);\n });\n\n if (this.autoConnect) {\n // manually call here since connecting event is fired before listening\n onConnecting();\n }\n }\n\n function onConnecting () {\n if (!~indexOf(self.connecting, socket)) {\n self.connecting.push(socket);\n }\n }\n\n return socket;\n};\n\n/**\n * Called upon a socket close.\n *\n * @param {Socket} socket\n */\n\nManager.prototype.destroy = function (socket) {\n var index = indexOf(this.connecting, socket);\n if (~index) this.connecting.splice(index, 1);\n if (this.connecting.length) return;\n\n this.close();\n};\n\n/**\n * Writes a packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nManager.prototype.packet = function (packet) {\n debug('writing packet %j', packet);\n var self = this;\n if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;\n\n if (!self.encoding) {\n // encode, then write to engine with result\n self.encoding = true;\n this.encoder.encode(packet, function (encodedPackets) {\n for (var i = 0; i < encodedPackets.length; i++) {\n self.engine.write(encodedPackets[i], packet.options);\n }\n self.encoding = false;\n self.processPacketQueue();\n });\n } else { // add packet to the queue\n self.packetBuffer.push(packet);\n }\n};\n\n/**\n * If packet buffer is non-empty, begins encoding the\n * next packet in line.\n *\n * @api private\n */\n\nManager.prototype.processPacketQueue = function () {\n if (this.packetBuffer.length > 0 && !this.encoding) {\n var pack = this.packetBuffer.shift();\n this.packet(pack);\n }\n};\n\n/**\n * Clean up transport subscriptions and packet buffer.\n *\n * @api private\n */\n\nManager.prototype.cleanup = function () {\n debug('cleanup');\n\n var subsLength = this.subs.length;\n for (var i = 0; i < subsLength; i++) {\n var sub = this.subs.shift();\n sub.destroy();\n }\n\n this.packetBuffer = [];\n this.encoding = false;\n this.lastPing = null;\n\n this.decoder.destroy();\n};\n\n/**\n * Close the current socket.\n *\n * @api private\n */\n\nManager.prototype.close =\nManager.prototype.disconnect = function () {\n debug('disconnect');\n this.skipReconnect = true;\n this.reconnecting = false;\n if ('opening' === this.readyState) {\n // `onclose` will not fire because\n // an open event never happened\n this.cleanup();\n }\n this.backoff.reset();\n this.readyState = 'closed';\n if (this.engine) this.engine.close();\n};\n\n/**\n * Called upon engine close.\n *\n * @api private\n */\n\nManager.prototype.onclose = function (reason) {\n debug('onclose');\n\n this.cleanup();\n this.backoff.reset();\n this.readyState = 'closed';\n this.emit('close', reason);\n\n if (this._reconnection && !this.skipReconnect) {\n this.reconnect();\n }\n};\n\n/**\n * Attempt a reconnection.\n *\n * @api private\n */\n\nManager.prototype.reconnect = function () {\n if (this.reconnecting || this.skipReconnect) return this;\n\n var self = this;\n\n if (this.backoff.attempts >= this._reconnectionAttempts) {\n debug('reconnect failed');\n this.backoff.reset();\n this.emitAll('reconnect_failed');\n this.reconnecting = false;\n } else {\n var delay = this.backoff.duration();\n debug('will wait %dms before reconnect attempt', delay);\n\n this.reconnecting = true;\n var timer = setTimeout(function () {\n if (self.skipReconnect) return;\n\n debug('attempting reconnect');\n self.emitAll('reconnect_attempt', self.backoff.attempts);\n self.emitAll('reconnecting', self.backoff.attempts);\n\n // check again for the case socket closed in above events\n if (self.skipReconnect) return;\n\n self.open(function (err) {\n if (err) {\n debug('reconnect attempt error');\n self.reconnecting = false;\n self.reconnect();\n self.emitAll('reconnect_error', err.data);\n } else {\n debug('reconnect success');\n self.onreconnect();\n }\n });\n }, delay);\n\n this.subs.push({\n destroy: function () {\n clearTimeout(timer);\n }\n });\n }\n};\n\n/**\n * Called upon successful reconnect.\n *\n * @api private\n */\n\nManager.prototype.onreconnect = function () {\n var attempt = this.backoff.attempts;\n this.reconnecting = false;\n this.backoff.reset();\n this.updateSocketIds();\n this.emitAll('reconnect', attempt);\n};\n" }, { "id": 31, 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"dependencies": 209 } }, { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\Game.js", "name": "./source/Game.js", "profile": { "factory": 865, "building": 7, "dependencies": 357 } }, { "id": 49, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "name": "./node_modules/socket.io-client/lib/index.js", "profile": { "factory": 521, "building": 8, "dependencies": 0 } }, { "id": 30, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\manager.js", "name": "./node_modules/socket.io-client/lib/manager.js", "profile": { "factory": 129, "building": 65, "dependencies": 176 } }, { "id": 92, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\index.js", "name": "./node_modules/engine.io-client/lib/index.js", "profile": { "factory": 194, "building": 45 } }, { "id": 93, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\socket.js", "name": "./node_modules/engine.io-client/lib/socket.js", "profile": { "factory": 123, "building": 11, "dependencies": 53 } } ], "profile": { "factory": 53, "building": 8, "dependencies": 0 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 93, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\socket.js", "module": "./node_modules/engine.io-client/lib/socket.js", "moduleName": "./node_modules/engine.io-client/lib/socket.js", "type": "cjs require", "userRequest": "./transports/index", "loc": "5:17-46" }, { "moduleId": 93, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\socket.js", "module": "./node_modules/engine.io-client/lib/socket.js", "moduleName": "./node_modules/engine.io-client/lib/socket.js", "type": "cjs require", "userRequest": "./transports/index", "loc": "148:20-49" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 7, "source": "/**\n * Module dependencies\n */\n\nvar XMLHttpRequest = require('xmlhttprequest-ssl');\nvar XHR = require('./polling-xhr');\nvar JSONP = require('./polling-jsonp');\nvar websocket = require('./websocket');\n\n/**\n * Export transports.\n */\n\nexports.polling = polling;\nexports.websocket = websocket;\n\n/**\n * Polling transport polymorphic constructor.\n * Decides on xhr vs jsonp based on feature detection.\n *\n * @api private\n */\n\nfunction polling (opts) {\n var xhr;\n var xd = false;\n var xs = false;\n var jsonp = false !== opts.jsonp;\n\n if (typeof location !== 'undefined') {\n var isSSL = 'https:' === location.protocol;\n var port = location.port;\n\n // some user agents have empty `location.port`\n if (!port) {\n port = isSSL ? 443 : 80;\n }\n\n xd = opts.hostname !== location.hostname || port !== opts.port;\n xs = opts.secure !== isSSL;\n }\n\n opts.xdomain = xd;\n opts.xscheme = xs;\n xhr = new XMLHttpRequest(opts);\n\n if ('open' in xhr && !opts.forceJSONP) {\n return new XHR(opts);\n } else {\n if (!jsonp) throw new Error('JSONP disabled');\n return new JSONP(opts);\n }\n}\n" }, { "id": 32, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling.js", "name": "./node_modules/engine.io-client/lib/transports/polling.js", "index": 73, "index2": 76, "size": 4947, "cacheable": true, "built": true, "optional": false, "prefetched": false, "chunks": [ 0 ], "issuer": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling-xhr.js", "issuerId": 95, "issuerName": "./node_modules/engine.io-client/lib/transports/polling-xhr.js", "issuerPath": [ { "id": null, "identifier": 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30, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\manager.js", "name": "./node_modules/socket.io-client/lib/manager.js", "profile": { "factory": 129, "building": 65, "dependencies": 176 } }, { "id": 92, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\index.js", "name": "./node_modules/engine.io-client/lib/index.js", "profile": { "factory": 194, "building": 45 } }, { "id": 93, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\socket.js", "name": "./node_modules/engine.io-client/lib/socket.js", "profile": { "factory": 123, "building": 11, "dependencies": 53 } }, { "id": 31, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\index.js", "name": "./node_modules/engine.io-client/lib/transports/index.js", "profile": { "factory": 53, "building": 8, "dependencies": 0 } }, { "id": 95, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling-xhr.js", "name": "./node_modules/engine.io-client/lib/transports/polling-xhr.js", "profile": { "factory": 17, "building": 13, "dependencies": 29 } } ], "profile": { "factory": 32, "building": 0, "dependencies": 7 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 95, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling-xhr.js", "module": "./node_modules/engine.io-client/lib/transports/polling-xhr.js", "moduleName": "./node_modules/engine.io-client/lib/transports/polling-xhr.js", "type": "cjs require", "userRequest": "./polling", "loc": "8:14-34" }, { "moduleId": 102, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling-jsonp.js", "module": "./node_modules/engine.io-client/lib/transports/polling-jsonp.js", "moduleName": "./node_modules/engine.io-client/lib/transports/polling-jsonp.js", "type": "cjs require", "userRequest": "./polling", "loc": "5:14-34" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 9, "source": "/**\n * Module dependencies.\n */\n\nvar Transport = require('../transport');\nvar parseqs = require('parseqs');\nvar parser = require('engine.io-parser');\nvar inherit = require('component-inherit');\nvar yeast = require('yeast');\nvar debug = require('debug')('engine.io-client:polling');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Polling;\n\n/**\n * Is XHR2 supported?\n */\n\nvar hasXHR2 = (function () {\n var XMLHttpRequest = require('xmlhttprequest-ssl');\n var xhr = new XMLHttpRequest({ xdomain: false });\n return null != xhr.responseType;\n})();\n\n/**\n * Polling interface.\n *\n * @param {Object} opts\n * @api private\n */\n\nfunction Polling (opts) {\n var forceBase64 = (opts && opts.forceBase64);\n if (!hasXHR2 || forceBase64) {\n this.supportsBinary = false;\n }\n Transport.call(this, opts);\n}\n\n/**\n * Inherits from Transport.\n */\n\ninherit(Polling, Transport);\n\n/**\n * Transport name.\n */\n\nPolling.prototype.name = 'polling';\n\n/**\n * Opens the socket (triggers polling). We write a PING message to determine\n * when the transport is open.\n *\n * @api private\n */\n\nPolling.prototype.doOpen = function () {\n this.poll();\n};\n\n/**\n * Pauses polling.\n *\n * @param {Function} callback upon buffers are flushed and transport is paused\n * @api private\n */\n\nPolling.prototype.pause = function (onPause) {\n var self = this;\n\n this.readyState = 'pausing';\n\n function pause () {\n debug('paused');\n self.readyState = 'paused';\n onPause();\n }\n\n if (this.polling || !this.writable) {\n var total = 0;\n\n if (this.polling) {\n debug('we are currently polling - waiting to pause');\n total++;\n this.once('pollComplete', function () {\n debug('pre-pause polling complete');\n --total || pause();\n });\n }\n\n if (!this.writable) {\n debug('we are currently writing - waiting to pause');\n total++;\n this.once('drain', function () {\n debug('pre-pause writing complete');\n --total || pause();\n });\n }\n } else {\n pause();\n }\n};\n\n/**\n * Starts polling cycle.\n *\n * @api public\n */\n\nPolling.prototype.poll = function () {\n debug('polling');\n this.polling = true;\n this.doPoll();\n this.emit('poll');\n};\n\n/**\n * Overloads onData to detect payloads.\n *\n * @api private\n */\n\nPolling.prototype.onData = function (data) {\n var self = this;\n debug('polling got data %s', data);\n var callback = function (packet, index, total) {\n // if its the first message we consider the transport open\n if ('opening' === self.readyState) {\n self.onOpen();\n }\n\n // if its a close packet, we close the ongoing requests\n if ('close' === packet.type) {\n self.onClose();\n return false;\n }\n\n // otherwise bypass onData and handle the message\n self.onPacket(packet);\n };\n\n // decode payload\n parser.decodePayload(data, this.socket.binaryType, callback);\n\n // if an event did not trigger closing\n if ('closed' !== this.readyState) {\n // if we got data we're not polling\n this.polling = false;\n this.emit('pollComplete');\n\n if ('open' === this.readyState) {\n this.poll();\n } else {\n debug('ignoring poll - transport state \"%s\"', this.readyState);\n }\n }\n};\n\n/**\n * For polling, send a close packet.\n *\n * @api private\n */\n\nPolling.prototype.doClose = function () {\n var self = this;\n\n function close () {\n debug('writing close packet');\n self.write([{ type: 'close' }]);\n }\n\n if ('open' === this.readyState) {\n debug('transport open - closing');\n close();\n } else {\n // in case we're trying to close while\n // handshaking is in progress (GH-164)\n debug('transport not open - deferring close');\n this.once('open', close);\n }\n};\n\n/**\n * Writes a packets payload.\n *\n * @param {Array} data packets\n * @param {Function} drain callback\n * @api private\n */\n\nPolling.prototype.write = function (packets) {\n var self = this;\n this.writable = false;\n var callbackfn = function () {\n self.writable = true;\n self.emit('drain');\n };\n\n parser.encodePayload(packets, this.supportsBinary, function (data) {\n self.doWrite(data, callbackfn);\n });\n};\n\n/**\n * Generates uri for connection.\n *\n * @api private\n */\n\nPolling.prototype.uri = function () {\n var query = this.query || {};\n var schema = this.secure ? 'https' : 'http';\n var port = '';\n\n // cache busting is forced\n if (false !== this.timestampRequests) {\n query[this.timestampParam] = yeast();\n }\n\n if (!this.supportsBinary && !query.sid) {\n query.b64 = 1;\n }\n\n query = parseqs.encode(query);\n\n // avoid port if default for schema\n if (this.port && (('https' === schema && Number(this.port) !== 443) ||\n ('http' === schema && Number(this.port) !== 80))) {\n port = ':' + this.port;\n }\n\n // prepend ? to query\n if (query.length) {\n query = '?' + query;\n }\n\n var ipv6 = this.hostname.indexOf(':') !== -1;\n return schema + '://' + (ipv6 ? 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"moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-parser\\lib\\browser.js", "module": "./node_modules/engine.io-parser/lib/browser.js", "moduleName": "./node_modules/engine.io-parser/lib/browser.js", "type": "cjs require", "userRequest": "has-binary2", "loc": "6:16-38" }, { "moduleId": 36, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\socket.js", "module": "./node_modules/socket.io-client/lib/socket.js", "moduleName": "./node_modules/socket.io-client/lib/socket.js", "type": "cjs require", "userRequest": "has-binary2", "loc": "13:13-35" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 5, "source": "/* global Blob File */\n\n/*\n * Module requirements.\n */\n\nvar isArray = require('isarray');\n\nvar toString = Object.prototype.toString;\nvar withNativeBlob = typeof Blob === 'function' ||\n typeof Blob !== 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"usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 5, "source": "\nvar indexOf = [].indexOf;\n\nmodule.exports = function(arr, obj){\n if (indexOf) return arr.indexOf(obj);\n for (var i = 0; i < arr.length; ++i) {\n if (arr[i] === obj) return i;\n }\n return -1;\n};" }, { "id": 36, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\socket.js", "name": "./node_modules/socket.io-client/lib/socket.js", "index": 90, "index2": 88, "size": 8266, "cacheable": true, "built": true, "optional": false, "prefetched": false, "chunks": [ 0 ], "issuer": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "issuerId": 49, "issuerName": "./node_modules/socket.io-client/lib/index.js", "issuerPath": [ { "id": null, "identifier": 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"profile": { "factory": 129, "building": 65, "dependencies": 176 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 30, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\manager.js", "module": "./node_modules/socket.io-client/lib/manager.js", "moduleName": "./node_modules/socket.io-client/lib/manager.js", "type": "cjs require", "userRequest": "./socket", "loc": "7:13-32" }, { "moduleId": 49, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "module": "./node_modules/socket.io-client/lib/index.js", "moduleName": "./node_modules/socket.io-client/lib/index.js", "type": "cjs require", "userRequest": "./socket", "loc": "94:17-36" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 4, "source": "\n/**\n * Module dependencies.\n */\n\nvar parser = require('socket.io-parser');\nvar Emitter = require('component-emitter');\nvar toArray = require('to-array');\nvar on = require('./on');\nvar bind = require('component-bind');\nvar debug = require('debug')('socket.io-client:socket');\nvar parseqs = require('parseqs');\nvar hasBin = require('has-binary2');\n\n/**\n * Module exports.\n */\n\nmodule.exports = exports = Socket;\n\n/**\n * Internal events (blacklisted).\n * These events can't be emitted by the user.\n *\n * @api private\n */\n\nvar events = {\n connect: 1,\n connect_error: 1,\n connect_timeout: 1,\n connecting: 1,\n disconnect: 1,\n error: 1,\n reconnect: 1,\n reconnect_attempt: 1,\n reconnect_failed: 1,\n reconnect_error: 1,\n reconnecting: 1,\n ping: 1,\n pong: 1\n};\n\n/**\n * Shortcut to `Emitter#emit`.\n */\n\nvar emit = Emitter.prototype.emit;\n\n/**\n * `Socket` constructor.\n *\n * @api public\n */\n\nfunction Socket (io, nsp, opts) {\n this.io = io;\n this.nsp = nsp;\n this.json = this; // compat\n this.ids = 0;\n this.acks = {};\n this.receiveBuffer = [];\n this.sendBuffer = [];\n this.connected = false;\n this.disconnected = true;\n this.flags = {};\n if (opts && opts.query) {\n this.query = opts.query;\n }\n if (this.io.autoConnect) this.open();\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Socket.prototype);\n\n/**\n * Subscribe to open, close and packet events\n *\n * @api private\n */\n\nSocket.prototype.subEvents = function () {\n if (this.subs) return;\n\n var io = this.io;\n this.subs = [\n on(io, 'open', bind(this, 'onopen')),\n on(io, 'packet', bind(this, 'onpacket')),\n on(io, 'close', bind(this, 'onclose'))\n ];\n};\n\n/**\n * \"Opens\" the socket.\n *\n * @api public\n */\n\nSocket.prototype.open =\nSocket.prototype.connect = function () {\n if (this.connected) return this;\n\n this.subEvents();\n this.io.open(); // ensure open\n if ('open' === this.io.readyState) this.onopen();\n this.emit('connecting');\n return this;\n};\n\n/**\n * Sends a `message` event.\n *\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.send = function () {\n var args = toArray(arguments);\n args.unshift('message');\n this.emit.apply(this, args);\n return this;\n};\n\n/**\n * Override `emit`.\n * If the event is in `events`, it's emitted normally.\n *\n * @param {String} event name\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.emit = function (ev) {\n if (events.hasOwnProperty(ev)) {\n emit.apply(this, arguments);\n return this;\n }\n\n var args = toArray(arguments);\n var packet = {\n type: (this.flags.binary !== undefined ? this.flags.binary : hasBin(args)) ? parser.BINARY_EVENT : parser.EVENT,\n data: args\n };\n\n packet.options = {};\n packet.options.compress = !this.flags || false !== this.flags.compress;\n\n // event ack callback\n if ('function' === typeof args[args.length - 1]) {\n debug('emitting packet with ack id %d', this.ids);\n this.acks[this.ids] = args.pop();\n packet.id = this.ids++;\n }\n\n if (this.connected) {\n this.packet(packet);\n } else {\n this.sendBuffer.push(packet);\n }\n\n this.flags = {};\n\n return this;\n};\n\n/**\n * Sends a packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.packet = function (packet) {\n packet.nsp = this.nsp;\n this.io.packet(packet);\n};\n\n/**\n * Called upon engine `open`.\n *\n * @api private\n */\n\nSocket.prototype.onopen = function () {\n debug('transport is open - connecting');\n\n // write connect packet if necessary\n if ('/' !== this.nsp) {\n if (this.query) {\n var query = typeof this.query === 'object' ? parseqs.encode(this.query) : this.query;\n debug('sending connect packet with query %s', query);\n this.packet({type: parser.CONNECT, query: query});\n } else {\n this.packet({type: parser.CONNECT});\n }\n }\n};\n\n/**\n * Called upon engine `close`.\n *\n * @param {String} reason\n * @api private\n */\n\nSocket.prototype.onclose = function (reason) {\n debug('close (%s)', reason);\n this.connected = false;\n this.disconnected = true;\n delete this.id;\n this.emit('disconnect', reason);\n};\n\n/**\n * Called with socket packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onpacket = function (packet) {\n var sameNamespace = packet.nsp === this.nsp;\n var rootNamespaceError = packet.type === parser.ERROR && packet.nsp === '/';\n\n if (!sameNamespace && !rootNamespaceError) return;\n\n switch (packet.type) {\n case parser.CONNECT:\n this.onconnect();\n break;\n\n case parser.EVENT:\n this.onevent(packet);\n break;\n\n case parser.BINARY_EVENT:\n this.onevent(packet);\n break;\n\n case parser.ACK:\n this.onack(packet);\n break;\n\n case parser.BINARY_ACK:\n this.onack(packet);\n break;\n\n case parser.DISCONNECT:\n this.ondisconnect();\n break;\n\n case parser.ERROR:\n this.emit('error', packet.data);\n break;\n }\n};\n\n/**\n * Called upon a server event.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onevent = function (packet) {\n var args = packet.data || [];\n debug('emitting event %j', args);\n\n if (null != packet.id) {\n debug('attaching ack callback to event');\n args.push(this.ack(packet.id));\n }\n\n if (this.connected) {\n emit.apply(this, args);\n } else {\n this.receiveBuffer.push(args);\n }\n};\n\n/**\n * Produces an ack callback to emit with an event.\n *\n * @api private\n */\n\nSocket.prototype.ack = function (id) {\n var self = this;\n var sent = false;\n return function () {\n // prevent double callbacks\n if (sent) return;\n sent = true;\n var args = toArray(arguments);\n debug('sending ack %j', args);\n\n self.packet({\n type: hasBin(args) ? parser.BINARY_ACK : parser.ACK,\n id: id,\n data: args\n });\n };\n};\n\n/**\n * Called upon a server acknowlegement.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onack = function (packet) {\n var ack = this.acks[packet.id];\n if ('function' === typeof ack) {\n debug('calling ack %s with %j', packet.id, packet.data);\n ack.apply(this, packet.data);\n delete this.acks[packet.id];\n } else {\n debug('bad ack %s', packet.id);\n }\n};\n\n/**\n * Called upon server connect.\n *\n * @api private\n */\n\nSocket.prototype.onconnect = function () {\n this.connected = true;\n this.disconnected = false;\n this.emit('connect');\n this.emitBuffered();\n};\n\n/**\n * Emit buffered events (received and emitted).\n *\n * @api private\n */\n\nSocket.prototype.emitBuffered = function () {\n var i;\n for (i = 0; i < this.receiveBuffer.length; i++) {\n emit.apply(this, this.receiveBuffer[i]);\n }\n this.receiveBuffer = [];\n\n for (i = 0; i < this.sendBuffer.length; i++) {\n this.packet(this.sendBuffer[i]);\n }\n this.sendBuffer = [];\n};\n\n/**\n * Called upon server disconnect.\n *\n * @api private\n */\n\nSocket.prototype.ondisconnect = function () {\n debug('server disconnect (%s)', this.nsp);\n this.destroy();\n this.onclose('io server disconnect');\n};\n\n/**\n * Called upon forced client/server side disconnections,\n * this method ensures the manager stops tracking us and\n * that reconnections don't get triggered for this.\n *\n * @api private.\n */\n\nSocket.prototype.destroy = function () {\n if (this.subs) {\n // clean subscriptions to avoid reconnections\n for (var i = 0; i < this.subs.length; i++) {\n this.subs[i].destroy();\n }\n this.subs = null;\n }\n\n this.io.destroy(this);\n};\n\n/**\n * Disconnects the socket manually.\n *\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.close =\nSocket.prototype.disconnect = function () {\n if (this.connected) {\n debug('performing disconnect (%s)', this.nsp);\n this.packet({ type: parser.DISCONNECT });\n }\n\n // remove socket from pool\n this.destroy();\n\n if (this.connected) {\n // fire events\n this.onclose('io client disconnect');\n }\n return this;\n};\n\n/**\n * Sets the compress flag.\n *\n * @param {Boolean} if `true`, compresses the sending data\n * @return {Socket} self\n * @api public\n 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"providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 2, "source": "// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nvar R = typeof Reflect === 'object' ? Reflect : null\nvar ReflectApply = R && typeof R.apply === 'function'\n ? 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"issuerName": "./node_modules/socket.io-client/lib/index.js", "issuerPath": [ { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\index.js", "name": "./source/index.js", "profile": { "factory": 25, "building": 1060 } }, { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\GameSetup.js", "name": "./source/GameSetup.js", "profile": { "factory": 377, "building": 96, "dependencies": 209 } }, { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\Game.js", "name": "./source/Game.js", "profile": { "factory": 865, "building": 7, "dependencies": 357 } }, { "id": 49, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "name": 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meant to mimic window.location.\n * Defaults to window.location.\n * @api public\n */\n\nfunction url (uri, loc) {\n var obj = uri;\n\n // default to window.location\n loc = loc || (typeof location !== 'undefined' && location);\n if (null == uri) uri = loc.protocol + '//' + loc.host;\n\n // relative path support\n if ('string' === typeof uri) {\n if ('/' === uri.charAt(0)) {\n if ('/' === uri.charAt(1)) {\n uri = loc.protocol + uri;\n } else {\n uri = loc.host + uri;\n }\n }\n\n if (!/^(https?|wss?):\\/\\//.test(uri)) {\n debug('protocol-less url %s', uri);\n if ('undefined' !== typeof loc) {\n uri = loc.protocol + '//' + uri;\n } else {\n uri = 'https://' + uri;\n }\n }\n\n // parse\n debug('parse %s', uri);\n obj = parseuri(uri);\n }\n\n // make sure we treat `localhost:80` and `localhost` equally\n if (!obj.port) {\n if (/^(http|ws)$/.test(obj.protocol)) {\n obj.port = '80';\n } else if (/^(http|ws)s$/.test(obj.protocol)) {\n obj.port = '443';\n }\n }\n\n obj.path = obj.path || 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':' : delimiter) + namespace);\n\t\tnewDebug.log = this.log;\n\t\treturn newDebug;\n\t}\n\n\t/**\n\t* Enables a debug mode by namespaces. This can include modes\n\t* separated by a colon and wildcards.\n\t*\n\t* @param {String} namespaces\n\t* @api public\n\t*/\n\tfunction enable(namespaces) {\n\t\tcreateDebug.save(namespaces);\n\n\t\tcreateDebug.names = [];\n\t\tcreateDebug.skips = [];\n\n\t\tlet i;\n\t\tconst split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n\t\tconst len = split.length;\n\n\t\tfor (i = 0; i < len; i++) {\n\t\t\tif (!split[i]) {\n\t\t\t\t// ignore empty strings\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tnamespaces = split[i].replace(/\\*/g, '.*?');\n\n\t\t\tif (namespaces[0] === '-') {\n\t\t\t\tcreateDebug.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n\t\t\t} else {\n\t\t\t\tcreateDebug.names.push(new RegExp('^' + namespaces + '$'));\n\t\t\t}\n\t\t}\n\n\t\tfor (i = 0; i < createDebug.instances.length; i++) {\n\t\t\tconst instance = createDebug.instances[i];\n\t\t\tinstance.enabled = createDebug.enabled(instance.namespace);\n\t\t}\n\t}\n\n\t/**\n\t* Disable debug output.\n\t*\n\t* @return {String} namespaces\n\t* @api public\n\t*/\n\tfunction disable() {\n\t\tconst namespaces = [\n\t\t\t...createDebug.names.map(toNamespace),\n\t\t\t...createDebug.skips.map(toNamespace).map(namespace => '-' + namespace)\n\t\t].join(',');\n\t\tcreateDebug.enable('');\n\t\treturn namespaces;\n\t}\n\n\t/**\n\t* Returns true if the given mode name is enabled, false otherwise.\n\t*\n\t* @param {String} name\n\t* @return {Boolean}\n\t* @api public\n\t*/\n\tfunction enabled(name) {\n\t\tif (name[name.length - 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'%c' : '')\n + this.namespace\n + (useColors ? ' %c' : ' ')\n + args[0]\n + (useColors ? 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"./node_modules/socket.io-client/node_modules/socket.io-parser/node_modules/debug/src/browser.js", "moduleName": "./node_modules/socket.io-client/node_modules/socket.io-parser/node_modules/debug/src/browser.js", "type": "cjs require", "userRequest": "./debug", "loc": "7:27-45" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 6, "source": "\n/**\n * This is the common logic for both the Node.js and web browser\n * implementations of `debug()`.\n *\n * Expose `debug()` as the module.\n */\n\nexports = module.exports = createDebug.debug = createDebug['default'] = createDebug;\nexports.coerce = coerce;\nexports.disable = disable;\nexports.enable = enable;\nexports.enabled = enabled;\nexports.humanize = require('ms');\n\n/**\n * Active `debug` instances.\n */\nexports.instances = [];\n\n/**\n * The currently active debug mode names, and names to skip.\n */\n\nexports.names = 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module" ], "depth": 7, "source": "/**\n * Helpers.\n */\n\nvar s = 1000;\nvar m = s * 60;\nvar h = m * 60;\nvar d = h * 24;\nvar y = d * 365.25;\n\n/**\n * Parse or format the given `val`.\n *\n * Options:\n *\n * - `long` verbose formatting [false]\n *\n * @param {String|Number} val\n * @param {Object} [options]\n * @throws {Error} throw an error if val is not a non-empty string or a number\n * @return {String|Number}\n * @api public\n */\n\nmodule.exports = function(val, options) {\n options = options || {};\n var type = typeof val;\n if (type === 'string' && val.length > 0) {\n return parse(val);\n } else if (type === 'number' && isNaN(val) === false) {\n return options.long ? fmtLong(val) : fmtShort(val);\n }\n throw new Error(\n 'val is not a non-empty string or a valid number. val=' +\n JSON.stringify(val)\n );\n};\n\n/**\n * Parse the given `str` and return milliseconds.\n *\n * @param {String} str\n * @return {Number}\n * @api private\n */\n\nfunction parse(str) {\n str = String(str);\n if (str.length > 100) {\n return;\n }\n var match = /^((?:\\d+)?\\.?\\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(\n str\n );\n if (!match) {\n return;\n }\n var n = parseFloat(match[1]);\n var type = (match[2] || 'ms').toLowerCase();\n switch (type) {\n case 'years':\n case 'year':\n case 'yrs':\n case 'yr':\n case 'y':\n return n * y;\n case 'days':\n case 'day':\n case 'd':\n return n * d;\n case 'hours':\n case 'hour':\n case 'hrs':\n case 'hr':\n case 'h':\n return n * h;\n case 'minutes':\n case 'minute':\n case 'mins':\n case 'min':\n case 'm':\n return n * m;\n case 'seconds':\n case 'second':\n case 'secs':\n case 'sec':\n case 's':\n return n * s;\n case 'milliseconds':\n case 'millisecond':\n case 'msecs':\n case 'msec':\n case 'ms':\n return n;\n default:\n return undefined;\n }\n}\n\n/**\n * Short format for `ms`.\n *\n * @param {Number} ms\n * @return {String}\n * @api private\n 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validLen - 4\n : validLen\n\n var i\n for (i = 0; i < len; i += 4) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 18) |\n (revLookup[b64.charCodeAt(i + 1)] << 12) |\n (revLookup[b64.charCodeAt(i + 2)] << 6) |\n revLookup[b64.charCodeAt(i + 3)]\n arr[curByte++] = (tmp >> 16) & 0xFF\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 2) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 2) |\n (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[curByte++] = tmp & 0xFF\n }\n\n if (placeHoldersLen === 1) {\n tmp =\n (revLookup[b64.charCodeAt(i)] << 10) |\n (revLookup[b64.charCodeAt(i + 1)] << 4) |\n (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[curByte++] = (tmp >> 8) & 0xFF\n arr[curByte++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] +\n lookup[num >> 12 & 0x3F] +\n lookup[num >> 6 & 0x3F] +\n lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp =\n ((uint8[i] << 16) & 0xFF0000) +\n ((uint8[i + 1] << 8) & 0xFF00) +\n (uint8[i + 2] & 0xFF)\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(\n uint8, i, (i + maxChunkLength) > len2 ? 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"./node_modules/socket.io-client/lib/manager.js", "moduleName": "./node_modules/socket.io-client/lib/manager.js", "type": "cjs require", "userRequest": "engine.io-client", "loc": "6:10-37" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 5, "source": "\nmodule.exports = require('./socket');\n\n/**\n * Exports parser\n *\n * @api public\n *\n */\nmodule.exports.parser = require('engine.io-parser');\n" }, { "id": 93, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\socket.js", "name": "./node_modules/engine.io-client/lib/socket.js", "index": 68, "index2": 83, "size": 19106, "cacheable": true, "built": true, "optional": false, "prefetched": false, "chunks": [ 0 ], "issuer": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\index.js", "issuerId": 92, "issuerName": "./node_modules/engine.io-client/lib/index.js", "issuerPath": [ { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\index.js", "name": "./source/index.js", "profile": { "factory": 25, "building": 1060 } }, { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\GameSetup.js", "name": "./source/GameSetup.js", "profile": { "factory": 377, "building": 96, "dependencies": 209 } }, { "id": null, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\babel-loader\\lib\\index.js??ref--6!P:\\NodeOther\\Sequence\\Sequence\\source\\Game.js", "name": "./source/Game.js", "profile": { "factory": 865, "building": 7, "dependencies": 357 } }, { "id": 49, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\index.js", "name": "./node_modules/socket.io-client/lib/index.js", "profile": { "factory": 521, "building": 8, "dependencies": 0 } }, { "id": 30, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\socket.io-client\\lib\\manager.js", "name": "./node_modules/socket.io-client/lib/manager.js", "profile": { "factory": 129, "building": 65, "dependencies": 176 } }, { "id": 92, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\index.js", "name": "./node_modules/engine.io-client/lib/index.js", "profile": { "factory": 194, "building": 45 } } ], "profile": { "factory": 123, "building": 11, "dependencies": 53 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 92, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\index.js", "module": "./node_modules/engine.io-client/lib/index.js", "moduleName": "./node_modules/engine.io-client/lib/index.js", "type": "cjs require", "userRequest": "./socket", "loc": "2:17-36" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 6, "source": "/**\n * Module dependencies.\n */\n\nvar transports = require('./transports/index');\nvar Emitter = require('component-emitter');\nvar debug = require('debug')('engine.io-client:socket');\nvar index = require('indexof');\nvar parser = require('engine.io-parser');\nvar parseuri = require('parseuri');\nvar parseqs = require('parseqs');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Socket;\n\n/**\n * Socket constructor.\n *\n * @param {String|Object} uri or options\n * @param {Object} options\n * @api public\n */\n\nfunction Socket (uri, opts) {\n if (!(this instanceof Socket)) return new Socket(uri, opts);\n\n opts = opts || {};\n\n if (uri && 'object' === typeof uri) {\n opts = uri;\n uri = null;\n }\n\n if (uri) {\n uri = parseuri(uri);\n opts.hostname = uri.host;\n opts.secure = uri.protocol === 'https' || uri.protocol === 'wss';\n opts.port = uri.port;\n if (uri.query) opts.query = uri.query;\n } else if (opts.host) {\n opts.hostname = parseuri(opts.host).host;\n }\n\n this.secure = null != opts.secure ? opts.secure\n : (typeof location !== 'undefined' && 'https:' === location.protocol);\n\n if (opts.hostname && !opts.port) {\n // if no port is specified manually, use the protocol default\n opts.port = this.secure ? '443' : '80';\n }\n\n this.agent = opts.agent || false;\n this.hostname = opts.hostname ||\n (typeof location !== 'undefined' ? location.hostname : 'localhost');\n this.port = opts.port || (typeof location !== 'undefined' && location.port\n ? location.port\n : (this.secure ? 443 : 80));\n this.query = opts.query || {};\n if ('string' === typeof this.query) this.query = parseqs.decode(this.query);\n this.upgrade = false !== opts.upgrade;\n this.path = (opts.path || '/engine.io').replace(/\\/$/, '') + '/';\n this.forceJSONP = !!opts.forceJSONP;\n this.jsonp = false !== opts.jsonp;\n this.forceBase64 = !!opts.forceBase64;\n this.enablesXDR = !!opts.enablesXDR;\n this.withCredentials = false !== opts.withCredentials;\n this.timestampParam = opts.timestampParam || 't';\n this.timestampRequests = opts.timestampRequests;\n this.transports = opts.transports || ['polling', 'websocket'];\n this.transportOptions = opts.transportOptions || {};\n this.readyState = '';\n this.writeBuffer = [];\n this.prevBufferLen = 0;\n this.policyPort = opts.policyPort || 843;\n this.rememberUpgrade = opts.rememberUpgrade || false;\n this.binaryType = null;\n this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades;\n this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || {}) : false;\n\n if (true === this.perMessageDeflate) this.perMessageDeflate = {};\n if (this.perMessageDeflate && null == this.perMessageDeflate.threshold) {\n this.perMessageDeflate.threshold = 1024;\n }\n\n // SSL options for Node.js client\n this.pfx = opts.pfx || null;\n this.key = opts.key || null;\n this.passphrase = opts.passphrase || null;\n this.cert = opts.cert || null;\n this.ca = opts.ca || null;\n this.ciphers = opts.ciphers || null;\n this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? true : opts.rejectUnauthorized;\n this.forceNode = !!opts.forceNode;\n\n // detect ReactNative environment\n this.isReactNative = (typeof navigator !== 'undefined' && typeof navigator.product === 'string' && navigator.product.toLowerCase() === 'reactnative');\n\n // other options for Node.js or ReactNative client\n if (typeof self === 'undefined' || this.isReactNative) {\n if (opts.extraHeaders && Object.keys(opts.extraHeaders).length > 0) {\n this.extraHeaders = opts.extraHeaders;\n }\n\n if (opts.localAddress) {\n this.localAddress = opts.localAddress;\n }\n }\n\n // set on handshake\n this.id = null;\n this.upgrades = null;\n this.pingInterval = null;\n this.pingTimeout = null;\n\n // set on heartbeat\n this.pingIntervalTimer = null;\n this.pingTimeoutTimer = null;\n\n this.open();\n}\n\nSocket.priorWebsocketSuccess = false;\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Socket.prototype);\n\n/**\n * Protocol version.\n *\n * @api public\n */\n\nSocket.protocol = parser.protocol; // this is an int\n\n/**\n * Expose deps for legacy compatibility\n * and standalone browser access.\n */\n\nSocket.Socket = Socket;\nSocket.Transport = require('./transport');\nSocket.transports = require('./transports/index');\nSocket.parser = require('engine.io-parser');\n\n/**\n * Creates transport of the given type.\n *\n * @param {String} transport name\n * @return {Transport}\n * @api private\n */\n\nSocket.prototype.createTransport = function (name) {\n debug('creating transport \"%s\"', name);\n var query = clone(this.query);\n\n // append engine.io protocol identifier\n query.EIO = parser.protocol;\n\n // transport name\n query.transport = name;\n\n // per-transport options\n var options = this.transportOptions[name] || {};\n\n // session id if we already have one\n if (this.id) query.sid = this.id;\n\n var transport = new transports[name]({\n query: query,\n socket: this,\n agent: options.agent || this.agent,\n hostname: options.hostname || this.hostname,\n port: options.port || this.port,\n secure: options.secure || this.secure,\n path: options.path || this.path,\n forceJSONP: options.forceJSONP || this.forceJSONP,\n jsonp: options.jsonp || this.jsonp,\n forceBase64: options.forceBase64 || this.forceBase64,\n enablesXDR: options.enablesXDR || this.enablesXDR,\n withCredentials: options.withCredentials || this.withCredentials,\n timestampRequests: options.timestampRequests || this.timestampRequests,\n timestampParam: options.timestampParam || this.timestampParam,\n policyPort: options.policyPort || this.policyPort,\n pfx: options.pfx || this.pfx,\n key: options.key || this.key,\n passphrase: options.passphrase || this.passphrase,\n cert: options.cert || this.cert,\n ca: options.ca || this.ca,\n ciphers: options.ciphers || this.ciphers,\n rejectUnauthorized: options.rejectUnauthorized || this.rejectUnauthorized,\n perMessageDeflate: options.perMessageDeflate || this.perMessageDeflate,\n extraHeaders: options.extraHeaders || this.extraHeaders,\n forceNode: options.forceNode || this.forceNode,\n localAddress: options.localAddress || this.localAddress,\n requestTimeout: options.requestTimeout || this.requestTimeout,\n protocols: options.protocols || void (0),\n isReactNative: this.isReactNative\n });\n\n return transport;\n};\n\nfunction clone (obj) {\n var o = {};\n for (var i in obj) {\n if (obj.hasOwnProperty(i)) {\n o[i] = obj[i];\n }\n }\n return o;\n}\n\n/**\n * Initializes transport to use and starts probe.\n *\n * @api private\n */\nSocket.prototype.open = function () {\n var transport;\n if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') !== -1) {\n transport = 'websocket';\n } else if (0 === this.transports.length) {\n // Emit error on next tick so it can be listened to\n var self = this;\n setTimeout(function () {\n self.emit('error', 'No transports available');\n }, 0);\n return;\n } else {\n transport = this.transports[0];\n }\n this.readyState = 'opening';\n\n // Retry with the next transport if the transport is disabled (jsonp: false)\n try {\n transport = this.createTransport(transport);\n } catch (e) {\n this.transports.shift();\n this.open();\n return;\n }\n\n transport.open();\n this.setTransport(transport);\n};\n\n/**\n * Sets the current transport. Disables the existing one (if any).\n *\n * @api private\n */\n\nSocket.prototype.setTransport = function (transport) {\n debug('setting transport %s', transport.name);\n var self = this;\n\n if (this.transport) {\n debug('clearing existing transport %s', this.transport.name);\n this.transport.removeAllListeners();\n }\n\n // set up transport\n this.transport = transport;\n\n // set up transport listeners\n transport\n .on('drain', function () {\n self.onDrain();\n })\n .on('packet', function (packet) {\n self.onPacket(packet);\n })\n .on('error', function (e) {\n self.onError(e);\n })\n .on('close', function () {\n self.onClose('transport close');\n });\n};\n\n/**\n * Probes a transport.\n *\n * @param {String} transport name\n * @api private\n */\n\nSocket.prototype.probe = function (name) {\n debug('probing transport \"%s\"', name);\n var transport = this.createTransport(name, { probe: 1 });\n var failed = false;\n var self = this;\n\n Socket.priorWebsocketSuccess = false;\n\n function onTransportOpen () {\n if (self.onlyBinaryUpgrades) {\n var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary;\n failed = failed || upgradeLosesBinary;\n }\n if (failed) return;\n\n debug('probe transport \"%s\" opened', name);\n transport.send([{ type: 'ping', data: 'probe' }]);\n transport.once('packet', function (msg) {\n if (failed) return;\n if ('pong' === msg.type && 'probe' === msg.data) {\n debug('probe transport \"%s\" pong', name);\n self.upgrading = true;\n self.emit('upgrading', transport);\n if (!transport) return;\n Socket.priorWebsocketSuccess = 'websocket' === transport.name;\n\n debug('pausing current transport \"%s\"', self.transport.name);\n self.transport.pause(function () {\n if (failed) return;\n if ('closed' === self.readyState) return;\n debug('changing transport and sending upgrade packet');\n\n cleanup();\n\n self.setTransport(transport);\n transport.send([{ type: 'upgrade' }]);\n self.emit('upgrade', transport);\n transport = null;\n self.upgrading = false;\n self.flush();\n });\n } else {\n debug('probe transport \"%s\" failed', name);\n var err = new Error('probe error');\n err.transport = transport.name;\n self.emit('upgradeError', err);\n }\n });\n }\n\n function freezeTransport () {\n if (failed) return;\n\n // Any callback called by transport should be ignored since now\n failed = true;\n\n cleanup();\n\n transport.close();\n transport = null;\n }\n\n // Handle any error that happens while probing\n function onerror (err) {\n var error = new Error('probe error: ' + err);\n error.transport = transport.name;\n\n freezeTransport();\n\n debug('probe transport \"%s\" failed because of error: %s', name, err);\n\n self.emit('upgradeError', error);\n }\n\n function onTransportClose () {\n onerror('transport closed');\n }\n\n // When the socket is closed while we're probing\n function onclose () {\n onerror('socket closed');\n }\n\n // When the socket is upgraded while we're probing\n function onupgrade (to) {\n if (transport && to.name !== transport.name) {\n debug('\"%s\" works - aborting \"%s\"', to.name, transport.name);\n freezeTransport();\n }\n }\n\n // Remove all listeners on the transport and on self\n function cleanup () {\n transport.removeListener('open', onTransportOpen);\n transport.removeListener('error', onerror);\n transport.removeListener('close', onTransportClose);\n self.removeListener('close', onclose);\n self.removeListener('upgrading', onupgrade);\n }\n\n transport.once('open', onTransportOpen);\n transport.once('error', onerror);\n transport.once('close', onTransportClose);\n\n this.once('close', onclose);\n this.once('upgrading', onupgrade);\n\n transport.open();\n};\n\n/**\n * Called when connection is deemed open.\n *\n * @api public\n */\n\nSocket.prototype.onOpen = function () {\n debug('socket open');\n this.readyState = 'open';\n Socket.priorWebsocketSuccess = 'websocket' === this.transport.name;\n this.emit('open');\n this.flush();\n\n // we check for `readyState` in case an `open`\n // listener already closed the socket\n if ('open' === this.readyState && this.upgrade && this.transport.pause) {\n debug('starting upgrade probes');\n for (var i = 0, l = this.upgrades.length; i < l; i++) {\n this.probe(this.upgrades[i]);\n }\n }\n};\n\n/**\n * Handles a packet.\n *\n * @api private\n */\n\nSocket.prototype.onPacket = function (packet) {\n if ('opening' === this.readyState || 'open' === this.readyState ||\n 'closing' === this.readyState) {\n debug('socket receive: type \"%s\", data \"%s\"', packet.type, packet.data);\n\n this.emit('packet', packet);\n\n // Socket is live - any packet counts\n this.emit('heartbeat');\n\n switch (packet.type) {\n case 'open':\n this.onHandshake(JSON.parse(packet.data));\n break;\n\n case 'pong':\n this.setPing();\n this.emit('pong');\n break;\n\n case 'error':\n var err = new Error('server error');\n err.code = packet.data;\n this.onError(err);\n break;\n\n case 'message':\n this.emit('data', packet.data);\n this.emit('message', packet.data);\n break;\n }\n } else {\n debug('packet received with socket readyState \"%s\"', this.readyState);\n }\n};\n\n/**\n * Called upon handshake completion.\n *\n * @param {Object} handshake obj\n * @api private\n */\n\nSocket.prototype.onHandshake = function (data) {\n this.emit('handshake', data);\n this.id = data.sid;\n this.transport.query.sid = data.sid;\n this.upgrades = this.filterUpgrades(data.upgrades);\n this.pingInterval = data.pingInterval;\n this.pingTimeout = data.pingTimeout;\n this.onOpen();\n // In case open handler closes socket\n if ('closed' === this.readyState) return;\n this.setPing();\n\n // Prolong liveness of socket on heartbeat\n this.removeListener('heartbeat', this.onHeartbeat);\n this.on('heartbeat', this.onHeartbeat);\n};\n\n/**\n * Resets ping timeout.\n *\n * @api private\n */\n\nSocket.prototype.onHeartbeat = function (timeout) {\n clearTimeout(this.pingTimeoutTimer);\n var self = this;\n self.pingTimeoutTimer = setTimeout(function () {\n if ('closed' === self.readyState) return;\n self.onClose('ping timeout');\n }, timeout || (self.pingInterval + self.pingTimeout));\n};\n\n/**\n * Pings server every `this.pingInterval` and expects response\n * within `this.pingTimeout` or closes connection.\n *\n * @api private\n */\n\nSocket.prototype.setPing = function () {\n var self = this;\n clearTimeout(self.pingIntervalTimer);\n self.pingIntervalTimer = setTimeout(function () {\n debug('writing ping packet - expecting pong within %sms', self.pingTimeout);\n self.ping();\n self.onHeartbeat(self.pingTimeout);\n }, self.pingInterval);\n};\n\n/**\n* Sends a ping packet.\n*\n* @api private\n*/\n\nSocket.prototype.ping = function () {\n var self = this;\n this.sendPacket('ping', function () {\n self.emit('ping');\n });\n};\n\n/**\n * Called on `drain` event\n *\n * @api private\n */\n\nSocket.prototype.onDrain = function () {\n this.writeBuffer.splice(0, this.prevBufferLen);\n\n // 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"profile": { "factory": 53, "building": 8, "dependencies": 0 } }, { "id": 14, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\xmlhttprequest.js", "name": "./node_modules/engine.io-client/lib/xmlhttprequest.js", "profile": { "factory": 17, "building": 13, "dependencies": 29 } } ], "profile": { "factory": 37, "building": 4 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 14, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\xmlhttprequest.js", "module": "./node_modules/engine.io-client/lib/xmlhttprequest.js", "moduleName": "./node_modules/engine.io-client/lib/xmlhttprequest.js", "type": "cjs require", "userRequest": "has-cors", "loc": "3:14-33" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 9, "source": "\n/**\n * Module exports.\n *\n * Logic borrowed from Modernizr:\n *\n * - https://github.com/Modernizr/Modernizr/blob/master/feature-detects/cors.js\n */\n\ntry {\n module.exports = typeof XMLHttpRequest !== 'undefined' &&\n 'withCredentials' in new XMLHttpRequest();\n} catch (err) {\n // if XMLHttp support is disabled in IE then it will throw\n // when trying to create\n module.exports = false;\n}\n" }, { "id": 95, "identifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\polling-xhr.js", "name": "./node_modules/engine.io-client/lib/transports/polling-xhr.js", "index": 72, "index2": 77, "size": 9236, "cacheable": true, "built": true, "optional": false, "prefetched": false, "chunks": [ 0 ], "issuer": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\index.js", "issuerId": 31, "issuerName": "./node_modules/engine.io-client/lib/transports/index.js", "issuerPath": [ { "id": null, "identifier": 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29 }, "failed": false, "errors": 0, "warnings": 0, "assets": [], "reasons": [ { "moduleId": 31, "moduleIdentifier": "P:\\NodeOther\\Sequence\\Sequence\\node_modules\\engine.io-client\\lib\\transports\\index.js", "module": "./node_modules/engine.io-client/lib/transports/index.js", "moduleName": "./node_modules/engine.io-client/lib/transports/index.js", "type": "cjs require", "userRequest": "./polling-xhr", "loc": "6:10-34" } ], "usedExports": true, "providedExports": null, "optimizationBailout": [ "ModuleConcatenation bailout: Module is not an ECMAScript module" ], "depth": 8, "source": "/* global attachEvent */\n\n/**\n * Module requirements.\n */\n\nvar XMLHttpRequest = require('xmlhttprequest-ssl');\nvar Polling = require('./polling');\nvar Emitter = require('component-emitter');\nvar inherit = require('component-inherit');\nvar debug = require('debug')('engine.io-client:polling-xhr');\n\n/**\n * Module exports.\n */\n\nmodule.exports = XHR;\nmodule.exports.Request = Request;\n\n/**\n * Empty function\n */\n\nfunction empty () {}\n\n/**\n * XHR Polling constructor.\n *\n * @param {Object} opts\n * @api public\n */\n\nfunction XHR (opts) {\n Polling.call(this, opts);\n this.requestTimeout = opts.requestTimeout;\n this.extraHeaders = opts.extraHeaders;\n\n if (typeof location !== 'undefined') {\n var isSSL = 'https:' === location.protocol;\n var port = location.port;\n\n // some user agents have empty `location.port`\n if (!port) {\n port = isSSL ? 443 : 80;\n }\n\n this.xd = (typeof location !== 'undefined' && opts.hostname !== location.hostname) ||\n port !== opts.port;\n this.xs = opts.secure !== isSSL;\n }\n}\n\n/**\n * Inherits from Polling.\n */\n\ninherit(XHR, Polling);\n\n/**\n * XHR supports binary\n */\n\nXHR.prototype.supportsBinary = true;\n\n/**\n * Creates a request.\n *\n * @param {String} method\n * @api private\n */\n\nXHR.prototype.request = function (opts) {\n opts = opts || {};\n opts.uri = this.uri();\n opts.xd = this.xd;\n opts.xs = this.xs;\n opts.agent = this.agent || false;\n opts.supportsBinary = this.supportsBinary;\n opts.enablesXDR = this.enablesXDR;\n opts.withCredentials = this.withCredentials;\n\n // SSL options for Node.js client\n opts.pfx = this.pfx;\n opts.key = this.key;\n opts.passphrase = this.passphrase;\n opts.cert = this.cert;\n opts.ca = this.ca;\n opts.ciphers = this.ciphers;\n opts.rejectUnauthorized = this.rejectUnauthorized;\n opts.requestTimeout = this.requestTimeout;\n\n // other options for Node.js client\n opts.extraHeaders = this.extraHeaders;\n\n return new Request(opts);\n};\n\n/**\n * Sends data.\n *\n * @param {String} data to send.\n * @param {Function} called upon flush.\n * @api private\n */\n\nXHR.prototype.doWrite = function (data, fn) {\n var isBinary = typeof data !== 'string' && data !== undefined;\n var req = this.request({ method: 'POST', data: data, isBinary: isBinary });\n var self = this;\n req.on('success', fn);\n req.on('error', function (err) {\n self.onError('xhr post error', err);\n });\n this.sendXhr = req;\n};\n\n/**\n * Starts a poll cycle.\n *\n * @api private\n */\n\nXHR.prototype.doPoll = function () {\n debug('xhr poll');\n var req = this.request();\n var self = this;\n req.on('data', function (data) {\n self.onData(data);\n });\n req.on('error', function (err) {\n self.onError('xhr poll error', err);\n });\n this.pollXhr = req;\n};\n\n/**\n * Request constructor\n *\n * @param {Object} options\n * @api public\n */\n\nfunction Request (opts) {\n this.method = opts.method || 'GET';\n this.uri = opts.uri;\n this.xd = !!opts.xd;\n this.xs = !!opts.xs;\n this.async = false !== opts.async;\n this.data = undefined !== opts.data ? opts.data : null;\n this.agent = opts.agent;\n this.isBinary = opts.isBinary;\n this.supportsBinary = opts.supportsBinary;\n this.enablesXDR = opts.enablesXDR;\n this.withCredentials = opts.withCredentials;\n this.requestTimeout = opts.requestTimeout;\n\n // SSL options for Node.js client\n this.pfx = opts.pfx;\n this.key = opts.key;\n this.passphrase = opts.passphrase;\n this.cert = opts.cert;\n this.ca = opts.ca;\n this.ciphers = opts.ciphers;\n this.rejectUnauthorized = opts.rejectUnauthorized;\n\n // other options for Node.js client\n this.extraHeaders = opts.extraHeaders;\n\n this.create();\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Request.prototype);\n\n/**\n * Creates the XHR object and sends the request.\n *\n * @api private\n */\n\nRequest.prototype.create = function () {\n var opts = { agent: this.agent, xdomain: this.xd, xscheme: this.xs, enablesXDR: this.enablesXDR };\n\n // SSL options for Node.js client\n opts.pfx = this.pfx;\n opts.key = this.key;\n opts.passphrase = this.passphrase;\n opts.cert = this.cert;\n opts.ca = this.ca;\n opts.ciphers = this.ciphers;\n opts.rejectUnauthorized = this.rejectUnauthorized;\n\n var xhr = this.xhr = new XMLHttpRequest(opts);\n var self = this;\n\n try {\n debug('xhr open %s: %s', this.method, this.uri);\n 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