Files
Sequence/core/dbService.js
2026-04-15 11:51:49 -07:00

123 lines
3.8 KiB
JavaScript

const sql = require('mssql')
const settings = require("../settings")
// async/await style:
const pool = new sql.ConnectionPool(settings.dbConfig);
const poolConn = pool.connect();
const Log = require("./logMessage");
pool.on('error', err => {
Log.logStuff('Connect err: ' + err);
throw err;
})
function getIP(req) {
var ip = (req.headers["X-Forwarded-For"] ||
req.headers["x-forwarded-for"] || '').split(',')[0] ||
req.connection.remoteAddress;
return ip;
}
function parseCookies(req) {
var list = {}, rc = req.headers.cookie;
rc && rc.split(';').forEach(function (cookie) {
var parts = cookie.split('=');
list[parts.shift().trim()] = decodeURI(parts.join('='))
});
return list;
}
exports.systemAccess = function (req, res) {
var data = "";
req.on('data', function (chunk) {
data += chunk;
});
req.on('end', function () {
poolConn.then((pc) => {
pc.request()
.input('ipaddr', sql.VarChar(50), getIP(req))
.input('rqst', sql.VarChar(sql.MAX), data)
.output('resp', sql.VarChar(sql.MAX))
.output('auth', sql.VarChar(50))
.execute('spLogin', (err, result) => {
if (err) {
res.writeHead(503, { "Content-Type": "plain/text" });
res.write(err);
res.end();
} else {
res.writeHead(200, {
"Set-Cookie": "sessid=" + result.output.auth,
"Content-Type": "application/json"
});
res.write(result.output.resp);
res.end();
}
})
})
})
}
exports.systemService = function (req, res) {
var data = "";
req.on('data', function (chunk) {
data += chunk;
});
var cookies = parseCookies(req);
req.on('end', function () {
poolConn.then((pc) => {
pc.request()
.input('auth', sql.VarChar(50), cookies.sessid)
.input('rqst', sql.VarChar(sql.MAX), data)
.output('resp', sql.VarChar(sql.MAX))
.execute('spSysRoute', (err, result) => {
if (err) {
res.writeHead(503, { "Content-Type": "plain/text" });
res.write(err);
res.end();
} else {
res.writeHead(200, { "Content-Type": "application/json" });
res.write(result.output.resp);
res.end();
}
})
})
})
}
exports.nextPlayer = (game, data, callback) => {
let obj = JSON.stringify(data);
poolConn.then((pc) => {
pc.request()
.input('game', sql.Char(5), game)
.input('rqst', sql.VarChar(sql.MAX), obj)
.output('resp', sql.VarChar(sql.MAX))
.execute('spPlayerNext', (err, result) => {
if (err) {
callback(err)
} else {
callback(null, result.output.resp)
}
})
})
}
exports.systemAction = function (token, game, data, callback) {
let obj = JSON.stringify(data);
poolConn.then((pc) => {
pc.request()
.input('tokn', sql.VarChar(50), token)
.input('game', sql.Char(5), game)
.input('rqst', sql.VarChar(sql.MAX), obj)
.output('resp', sql.VarChar(sql.MAX))
.execute('spSysAction', (err, result) => {
if (err) {
callback(err)
} else {
callback(null, result.output.resp)
}
})
})
}
exports.systemExit = () => {
console.log('good bye')
}